Welcome to Benjamin’s Projects page!
Camera Obscura
Programming for Camera Obscura is the greatest adventure of my life! Having never programmed 2D physics or collision before, I ventured forth to create such aspects of this wonderful game piece by piece. From moving Joan, then having her collide with static rectangles in the environment, to Joan hitting slopes and moving objects, it has certainly been a challenge. The challenges don’t stop there. Programming the enemies to react to the environment correctly was new ground for me too, and working on their behavior has been equally rewarding.
Here is the latest demo for Camera Obscura!
Here is an older demo of Camera Obscura.
Tarik’s Tomb
We have just finished the Summer Game Jam Project! Say hello to Tarik’s Tomb!
Summer Game Jam version: http://www.thunderfishentertainment.com/downloads.html
Circuit Breakers
Here is a game I made for the Android platform in a small group. This project taught me how to draw to an Android screen and handle user input. Alex (see Credits in game) and I did a lot of work on this project and are pleased to let the public see the result. Enjoy!